Creating a Project from the Template

The easiest way to start a new project is using the esp-template

To generate a new project:

cargo generate https://github.com/esp-rs/esp-template

Inspecting the generated Project

Using the esp32c3 target without dev-container support and without support for memory allocations this should generate a file structure like this:

│   .gitignore
│   Cargo.toml
│   LICENSE-APACHE
│   LICENSE-MIT
│   rust-toolchain.toml
│
├───.cargo
│       config.toml
│
├───.vscode
│       settings.json
│
└───src
        main.rs

Before going further lets see what these files are for.

  • .gitignore
    • this tells git which folders and files to ignore
  • Cargo.toml
    • the usual Cargo manifest declaring some meta-data and dependencies of the project
  • LICENSE-APACHE, LICENSE_MIT
    • those are the most common licenses used in the Rust ecosystem
    • if you want to apply a different license you can delete these files and change the license in Cargo.toml
  • rust-toolchain.toml
    • defines which Rust toolchain to use
    • depending on your target this will use nightly or esp
  • .cargo/config.toml
    • the Cargo configuration
    • this defines a few options to correctly build the project
    • also contains runner = "espflash --monitor" - this means you can just use cargo run to flash and monitor your code
  • .vscode/settings.json
    • settings for Visual Studio Code - if you are not using VSCode you can delete the whole folder
  • src/main.rs
    • the main source file of the newly created project
    • we will examine it's content in the next section

main.rs

#![no_std]
#![no_main]

use esp32c3_hal::{clock::ClockControl, pac::Peripherals, prelude::*, timer::TimerGroup, Rtc};
use esp_backtrace as _;

#[riscv_rt::entry]
fn main() -> ! {
    let peripherals = Peripherals::take().unwrap();
    let system = peripherals.SYSTEM.split();
    let clocks = ClockControl::boot_defaults(system.clock_control).freeze();

    // Disable the RTC and TIMG watchdog timers
    let mut rtc = Rtc::new(peripherals.RTC_CNTL);
    let timer_group0 = TimerGroup::new(peripherals.TIMG0, &clocks);
    let mut wdt0 = timer_group0.wdt;
    let timer_group1 = TimerGroup::new(peripherals.TIMG1, &clocks);
    let mut wdt1 = timer_group1.wdt;

    rtc.swd.disable();
    rtc.rwdt.disable();
    wdt0.disable();
    wdt1.disable();

    loop {}
}

That is quite a lot of code. Lets see what it is good for.

  • #![no_std]
    • this tells the Rust compiler that this code doesn't use libstd
  • #![no_main]
    • The no_main attribute says that this program won't use the standard main interface, which is tailored for command line applications that receive arguments. Instead of the standard main we'll use the entry attribute from the riscv-rt crate to define a custom entry point. In this program we have named the entry point "main", but any other name could have been used. The entry point function must have the signature fn() -> !; this type indicates that the function never returns – which means that the program never terminates.
  • use esp32c3_hal:{...}
    • we need to bring in some types we are going to use
    • these are from esp-hal
  • use esp_backtrace as _;
    • since we are in a bare-metal environment we need a panic-handler that runs if a panic occurs in code
    • there are a few different crates you can use (e.g panic-halt) but esp-backtrace provides an implementation that prints the address of a backtrace - together with espflash/espmonitor these addresses can get decoded into source code locations
  • let peripherals = Peripherals::take().unwrap();
    • HAL drivers usually take ownership of peripherals accessed via the PAC
    • here we take all the peripherals from the PAC to pass them to the HAL drivers later
  • let system = peripherals.SYSTEM.split();
    • sometimes a peripheral (here the System peripheral) are coarse grained and don't exactly fit the HAL drivers - so here we split the System peripheral into smaller pieces which get passed to the drivers
  • let clocks = ClockControl::boot_defaults(system.clock_control).freeze();
    • here we configure the system clocks - in this case we are fine with the defaults
    • we freeze the clocks which means we cannot change them later
    • some drivers need a reference to the clocks to know how to calculate rates and durations
  • the next block of code instanciates some peripherals (namely Rtc and the two timer groups) to disable the watchdog which is armed after boot
    • without that code the SoC would reboot after some time
    • there is another way to prevent the reboot: feeding the watchdog
  • loop {}
    • since our function is supposed to never return we just "do nothing" in a loop

Running the Code

Building and running the code is as easy as

cargo run

This builds the code according to the configuration and executes espflash to flash the code to the board.

Since our runner configuration also passes the --monitor argument to espflash we can see what the code is printing.

You should see something similar to this:

Connecting...

Chip type:         ESP32-C3 (revision 3)
Crystal frequency: 40MHz
Flash size:        4MB
Features:          WiFi
MAC address:       60:55:f9:c0:0e:ec
App/part. size:    198752/4128768 bytes, 4.81%
[00:00:00] ########################################      12/12      segment 0x0
[00:00:00] ########################################       1/1       segment 0x8000
[00:00:01] ########################################      57/57      segment 0x10000
Flashing has completed!
Commands:
    CTRL+R    Reset chip
    CTRL+C    Exit

ESP-ROM:esp32c3-api1-20210207
Build:Feb  7 2021
rst:0x15 (USB_UART_CHIP_RESET),boot:0xc (SPI_FAST_FLASH_BOOT)
Saved PC:0x4004c72e
0x4004c72e - _stack_start
    at ??:??
SPIWP:0xee
mode:DIO, clock div:1
load:0x3fcd6100,len:0x172c
load:0x403ce000,len:0x928
0x403ce000 - _erwtext
    at ??:??
load:0x403d0000,len:0x2ce0
0x403d0000 - _erwtext
    at ??:??
entry 0x403ce000
0x403ce000 - _erwtext
    at ??:??
I (24) boot: ESP-IDF v4.4-dev-2825-gb63ec47238 2nd stage bootloader
I (24) boot: compile time 12:10:40
I (25) boot: chip revision: 3
I (28) boot_comm: chip revision: 3, min. bootloader chip revision: 0
I (35) boot.esp32c3: SPI Speed      : 80MHz
I (39) boot.esp32c3: SPI Mode       : DIO
I (44) boot.esp32c3: SPI Flash Size : 4MB
I (49) boot: Enabling RNG early entropy source...
I (54) boot: Partition Table:
I (58) boot: ## Label            Usage          Type ST Offset   Length
I (65) boot:  0 nvs              WiFi data        01 02 00009000 00006000
I (73) boot:  1 phy_init         RF data          01 01 0000f000 00001000
I (80) boot:  2 factory          factory app      00 00 00010000 003f0000
I (88) boot: End of partition table
I (92) boot_comm: chip revision: 3, min. application chip revision: 0
I (99) esp_image: segment 0: paddr=00010020 vaddr=3c030020 size=04a6ch ( 19052) map
I (110) esp_image: segment 1: paddr=00014a94 vaddr=40380000 size=00910h (  2320) load
I (116) esp_image: segment 2: paddr=000153ac vaddr=00000000 size=0ac6ch ( 44140)
I (131) esp_image: segment 3: paddr=00020020 vaddr=42000020 size=2081ch (133148) map
I (152) boot: Loaded app from partition at offset 0x10000

What you see here are messages from the first and second stage bootloader and then ... nothing.

And that is exactly what the code is doing.

You can reboot with CTRL+R or exit with CTRL+C

In the next chapter we will add some more interesting output.